Dev Log 1: Progress on graphics and the most important AI.

This is the first official dev log for Star Zeal!

After about one year worth of progress, and not giving up I was satisfied enough to create a website for the game.

So, for the first dev log, there are some major changes and many minor ones to mention.

1: New cartoon style shaders for ships and other 3d objects. Also more art progress in ship details, backgrounds etc…

2: Replacement of the 3d planet surface with a 2d one. This was done because the 3d one was much too clunky and sapped the FPS a bit too much. Also the new one has more character and fits better with the rest of the art.

3: On the coding side there has been heavy work on the AI! Now the AI factions auto generate themselves with the procedural tech/research. The ships warping in here are from a generated pirate faction using the human designs of ships.

Don’t forget to check the Media(older builds) in order see much more of the progress so far.
Media(Older builds)

 

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